Sunday, 5 January 2014

2013.5: Bulletstorm



They make crude and/or silly jokes left and right and I've started to think, "oh shit, what have I got myself into here?" and as the game went on, I started to get into it a bit, they drew me in so I let my hair down and started to enjoy the atmosphere and the mood of the game.

A few hours in, it's still going and I start to think, "OK enough now" and all appeal is gone and they left their humour bone dry. That's basically the outline of the game.

Gameplay is nothing to write home about. It has a cool SkillShot database you can do challenges for and it was addictive at the start but like the humour the substance was gone a few hours in and I just stuck to what weapon I wanted to use instead of hunting challenges.

Granted it had a couple of bits of funny bits that got my tail up, so to speak. Like a boss who comes in all tough and kills himself after some pipes fall on him and he stumbles into acid (funnier in action).

So yeah, the concept was good but it didn't have anywhere as much appeal or stay as the developers thought as I would have been fine with this game being about 3 hours long at most.

5/10.

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