Sunday, 5 January 2014

2013.27: Dishonored



Completed on Very Hard in 11 hours with High Chaos

I want to start off by saying I could have avoided High chaos but I couldn't resist sneaking up from behind people and stabbing them instead of just walking by them. Stealth kills just felt too awesome. So I guess I deserved the High chaos ranking for that.

I sucked for the first couple of levels (never was good at first person stealth) but once I've got Blink the game just got more bad-ass. The ability to just whiz from one hiding spot to another or allow for easier rooftop navigation just felt awesome.

I loved the variety in level design. You always had opportunity for multiple approaches but the game didn't label them for you like "HERE IS THE MARKER FOR APPROACH A!" "HERE IS THE MARKER FOR APPROACH B!" and lame stuff like that. It just whatever powers you've picked and your play style that determined which approach was your natural one and that was awesome.

The whole game in fact makes it about how you play and I loved that. People react to you differently depending on your play style, doing secondary objects AND how you do them can effect the world and the environments and even the upcoming missions. So as far as player interaction and player feedback, this game was absolutely amazing.

The missions had some very creative parts filled with interesting characters and scenarios. The world was amazing with great atmosphere and a well executed overall political story and what it does to men and women. All this in a world filled with the plague (an extreme version of it). And even the plague itself has a cool back story that is up to the player on what to do with.

So yeah, overall, a very solid package here and a game that respects and takes into account pretty much anything the player does and I loved that. It also kept it to the point and didn't' have any 'filler missions' which I appreciate.

Overall, an amazing game;

9/10.

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