Sunday, 5 January 2014

2013.32: Cognition: An Erica Reed Thriller



Completed in 15 hours - Times walkthrough used: 2

As a fan of getting a story through a Point And Click game, this one did not disappoint. What I liked and appreciated the most about this game is, usually, for me, when you put in super natural powers in the hands of a main character (in a PnC game), it all feels silly. However this game managed to keep that grounded and to top it of added a cool layer to the game play. Not mind blowing, but an appreciated layer none the less. There was one instance I won't spoil where I felt they over-used it a bit but that's barely worth mentioning.

The game provided mostly logical puzzle, the two times I used a walkthrough the puzzles weren't too illogical, just too much leg work to get to what I already 'got' how to do, so I went with a short cut to get to the end game of those sections.

The characters are likeable, Erica is a strong female agent and the killer's motivations are well laid out. In fact all characters, small or big I can remember so the game did a great job with the characters.

Technically speaking there is a lot here that is unpolished. Episode 1 had a glitch with the chairs where they would float in the air, people would sit away from them or they would float into people's arms etc. Honestly it was amusing but made getting involved less fun when someone's arm is going through a chair in the middle of a talk about a case.

I think my biggest criticism is that I did not like Episode 3 that much, though it some what made up for it by how it ends (or more accurately, what it sets up) and as mentioned it's not a very polished game (there are more animation hiccups than mentioned) but overall it provided me with a couple of genuinely surprising twists and had a satisfying ending so it was a very good game;

7/10.

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