Time took to complete: I'd say around 4 hours I think
I was on metacritic and this was one of the highest rated games and when
I read it was a turn based RPG game, I had to give it a go. It
definitely has it's own charm, the main character is the stereotypical,
but well written, cocky lawyer type and some of the dialogue before the
gameplay between you and your rivals is pretty amusing.
The gameplay is the well known turn type deal. You have AP and HP and
you have to eliminate the other lawyer's 'deck' so to speak. They
themselves have special powers like one of them gets +3 boost to attack
per turn and one replenishes the health of his party each turn etc. all
that good stuff.
You have three skill trees that unlock new moves along the way and you
can pimp out your apartment, buy new suit & cars to either help
those trees or help a specific action (be it, it uses less AP or does
more damage).
So overall it had a lot going for it but not with that much depth to
each element. Also one thing I really didn't like was the randomness.
Most attacks do "0 to 2" damage kind of thing. So if someone has 1
health and you use the 0-2 attack and it does 0, you get pretty annoyed.
I found in some cases my tactics were right but I just had to wish my
moves didn't fail. If they did, a restart is quick and painless and you
do the same tactic hoping not every freaking attack you do does it's
minimum damage.
There was one annoying bug though sometimes either when you restart or
start a new case your APs would go to some ridiculous number like
45355252 and just when you think you hit a lucky bug, it's not the case
as that's what it shows but you still run out after your real AP points
and the game literally doesn't move on from there (you
can't attack and neither does your enemies) and restarting doesn't help much so you have to quit and relaunch.
Another similar bug is where moves take more AP than allocated. So
sometimes you do a 3AP move and it takes 6 away or something. And also
sometimes you damages took AP, made the sound effect but just didn't do
the damage. The game would sometimes hit a deadlock after that too.
Overall it has 54 cases but after a while it becomes kind of 'linear' as
in there is only so many combinations, giving how much AP a move takes
and whatnot you end up using moves in similar order throughout the
cases. It ends up feeling more like a puzzle game to figure out which
moves to use when than a turn based RPG game. Perhaps there could have
been items to use during 'battle' and stuff like that too. So lack of
complication and depth comes across to you after a few battles.
A sequel that has more battle options, more things to upgrade and less
dead-end bugs would be pretty good. For now, it is 'just' good.
6/10.
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