This is one universe I didn't want to leave. And hell, I didn't know I
was in. I would start in the morning and play until night and it didn't
even feel like I was playing a game: The presentation, the dialogue, the
story, the cities, every small thing about the universe was expertly
created and it just drew me in and never let me go.
I mean I can't stress this enough, in most RPGs, after four lines of
dialogue I am tapping skip like crazy because I either got the gist of
it or I'm bored to tears. Every character I talked to in this game, I
was listening to with full attention. It was sooooo refreshing to not
have to talk to cliche filler snore-fest characters all the time.
Love the side missions. This is one of those games where side missions
are so in depth they can be mistaken for main ones. Absolutely fantastic
and most of them bring great intrigue to the location and to key and
non-key characters.
So the universe and mission design was absolutely perfect.
Let's start with the negatives. The fighting on Normal gets pretty easy
once you get used to it. Aard, attack, run, Aard, attack, run always
works. And the game did very little (other than the boss fights) to make
you change the way you play. More enemy variety would have been
welcome.
Also the skill tree. While it is nice and in depth, it's just badly
balanced I felt. Nothing really jumped out at me and made me go "YES!
Can't wait to upgrade to that!"...Everything was at "eh, I guess I can
use that" level. This took a bit of fun out of levelling up.
That's pretty much it. I am going to enjoy it and soak it in for a few
days and then start my Dark playthrough and this brings another huge
plus, which is the story, as focused and awesome as it was, still
manages to have a lot of paths that changes the game in a lot of major
ways. So I can't wait to experience that.
Five months in, and easily contender for GOTY and it is without any doubt what-so-ever, the best WRPG for me.
9/10.
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