Time took to complete: 19 hours on APOCALYPSE (Hard)
Man this dragged on a bit. I like some of the ideas they have in this game but they run it into the ground so quickly due to repetition. The design and puzzle remains its strongest points.
They added loot to keep you addicted but even on Hard I didn't get the thrill of getting a new item, because the game was pretty easy. Suffers the same combat complaints as the first game.
The mission design, oh my lord. "Get 3 of this". It's always three and it's always a fetch quest. There is usually a 'main room' you deliver items to and once you do, another door opens for you to get the other item. I swear 99% of the main quests were designed like this. Got old FAST.
There is a HUB between levels but only for gathering extra stuff. As otherwise you ride through it once and then just fast travel. Again, a badly executed idea it felt like.
The highlight of the game for me were a couple of great boss battles. Nice attack patterns and good difficulty, felt awesome to beat but that's about it.
It kept me going through 19 hours simply because everything was so 'auto pilot', like it was easy and effortless there was no reason to stop playing. And most of that 19 hours was just me in zombie mode, the rest was me looking for those boss fight thrills.
But overall, lots of ideas, some good, some meh, but ultimately all executed not so well. Still, a good amount here to enjoy.
A good game
6/10.
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